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First family of products

or LS2G

Hello again, internet! It has been awhile, maybe time to scrape the rust of this archaic publishing system and write a short update to celebrate the megatons of work put in one specific project. I am still as busy as ever I have been, but finally our company has its first family of standard products available. I am happy to introduce LS2G - a family of CMOS linescan image sensors.

LS2G - Linescan Image Sensor Family

LS2G is for now offered in 3 variants - 16K, 12K, and 6K pixel resolutions. Due to our inventive pixel arrangement strategy this sensor offers unprecedented line size flexibility. Due to another inventive step these sensors can well separate and sense IR and Visible in one package which allows for a cost-effective VIS-IR multispectral imaging. More about the chips can be read here.

I would like to thank everyone who contributed to this work, all hard-working colleagues and external partners. We have put so much of our own time and effort into this that it has to become a good product. Cheers!

Date:Tue Jun 18 01:47:04 EEST 2024


Not deserted - temporarily stranded

hey I'm still here

Hello internet! Just an update that I am still here, my place on the web is just slipping, ad interim. Since my last update in 2019 there has been a lot been going around. Due to one reason or another I have been unable to maintain my presence here, but light is yet to come.

In the past 3 years I was exposed to a wide spectrum of situations and encounters - both positive and negative. Overall, I most of my daytime hours were set aside to Photolitcs, while the rest I had to devote at setting order in place with other aspects of existence. During the summer of 2020 we received the first silicon of our flaghip sensor which resulted in some extra load for me. The experience as exciting as it was, was brimmed in ponders and disappointments. It turned out we had many issues with the freshly chiseled system which was giving me a hard time sleeping and calming down to reflect what was going on. As I was in a mode of full-swing debugging I had to slow down. I fell ill and had to be admitted to a hospital diagnosed with some unknown liver disorder. It took me over 6 months to recover fully and just as I came out of hospital, my father got diagnosed with a brain tumor and had to be operated urgently, but sadly could not make it. What dreadfulness did 20 and 21 deliver to me. What could have I done, but to keep the mill milling?

Some news from 2022. This July Photolitics turned 4 and our flagship image sensor is almost ready to be mass-produced. We have grown to a team of 11 people, all engineers in physics and electronics, and we continue to work on challenging projects, all at humane applications to better the world ever so slightly.

Recently, I passed the exam for a radio amateur class 2 license. It was organized and held by the CRC commission and the Bulgarian Federation of Radio Amateurs. Passing the exam meant going through a wide variety of radio communications ethics and etiquette manuals, but overall getting the class 2 license was easy peasy, and fun. I was given the callsign LZ2DLD (Lima Zulu Two Delta Lima Delta), and now can legally operate on the VHF and UHF bands with transmission power of up to 5 Watts.

Q3 and Q4 of the year would hopefully be as exciting as Q1 and Q2. Stay tuned, I think a short story might be coming soon.

Until then... 88 and 73

Three villagers from Ruse waiting to take their ham radio license exam in Sofia

Date:Sat Aug 27 08:55:39 EEST 2022


Analog-style digital design observations

beyond a certain point mess is inevitable

How did I come to this? We were working on some messy digital circuitry which handles the output data stream of an image sensor and does some computations on it. Since I am not proficient with Place and Route tools (in fact have never done a PnR myself before) and don't have them available either, I faced the challenge of designing data pipelines and processing the old-fashioned analog-style digital design way. I am setting down a few observations here:

1. The human brain can only track a few variables at a time... Mine in particular seems to start getting confused when dealing with anything beyond 3.

2. Analog-style digital simulations takes longer to complete. By the time they are ready (SPICE), the neural network of an average homo sapiens would have forgotten what the bug was in the first place. Even if it's just 15 minutes - it's enough. Gate replacements with macros and VerilogA helps, and I should definitely write on the topic some other time.

3. RC in the clock/data path and retiming just complicates matter 10x.

4. Polygon pushing digital designs where timing needs to be obeyed can sometimes be a re-iterative process and a pain.

To pass the time while simulating you can contribute to your signal unconcentration by browsing the web. In my case, I found some immaculately organized pages on the history of VLSI design and also came across some old design files uploaded by Lynn Conway on her corner of the web. So let me share a tiny chip bit:

Impressive - an MPW back in 1978! From the history above it is evident that back in the day VLSI design used to be what Python coding is today - astonishingly popular amongst students. It has been so much harder back in the day, but excitement-spurred-motivation seems to have compensated for those difficulties. This document shows the working-out of the physical design rules for VLSI, as well as lists the gigantic list of projects placed on the 1979 MPC: array processors seem to have hyped in 1978, together with DMA controllers and associative memories - but really, what a lovely cocktail of digital circuitry. Oh, one last note there is also a project: an Inifinite precision multiplier - yeah if you had the inifinite memory!

It is heartwarming to see that LiTH has joined the MPC project just two years later, in 1980, to produce their first MPC in 1981. That's so so cool and likely few will understand! Now the graffiti under the tunnels between A and B house start to make sense.

Digital VLSI chip die, CC3.0 by PeterJohnBishop

Date:Sun Aug 11 10:58:43 GMT 2019


The semiconductor industry in Bulgaria Vol. 2

is expanding... Silicon valley, brace brace brace :D

Awhile ago, precisely on August 14th 2017, I blogged on the state of the semiconductor industry in Bulgaria. The somewhat incomplete graphic diagram got surprisingly popular amongst various internet users. Thanks to their feedback I got some additional insight on the state of the industry as a whole. Now, I'd like to share an updated diagram and some extra news.

Here's what I think is a more representative diagram as of today, to the scope of my knowledge.

Updated family tree of of semiconductor companies in Bulgaria

We can notice some differences with Version 1: firstly, the rumours that ASIC Depot exited through a sale to Broadcom were correct, and secondly, a fresh company has popped on the horizon - Photolitics, yes, that's us. Perhaps the only sole/core/purely bulgarian fabless design house in the country at the moment, also the first one in Northern Bulgaria too. The chart omits Smartcom from the list, as I don't consider them a pure-play design house, but rather a supporting custom design firm. The same applies to the LFoundry PDK team in Bulgaria too, not really pure spec-to-product chip design. Likely the same applies to ASIC Depot, but okay digital VLSI design is often rather scattered nowadays.

As with Photolitics, we are a team of 5 (soon to be six) analog gurus working towards a specific goal and standard product. Stay tuned for more, as I will dedicate a separate news release to us.

Lastly, if you know more on the topic or if you have found some inaccuracies let me know in the comments. It's highly likely that there is some information missing there.

Date:Sun May 05 15:45:52 GMT 2019